
Hamlet - The Village Building Game
Hamlet is a medium weight competitive village builder where players are communally turning their Hamlet into a bustling little town. In this tile placing game, players construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct the Hamlet’s big landmark - the Church.
Hamlet features irregular shaped tiles that connect together without a grid to form a village that is completely different every time. The tile placement organically creates interconnecting paths that the villagers use to transport resources across the village. This leads players to construct boards where no two games will ever feel the same. Since the buildings are communal, this also creates a fluid economy, where players are always working hard to provide the village with the resources that are most needed.
Contents:
- Tiles: Irregularly shaped, interlocking building tiles (including, but not limited to: church sections, market, town hall, farms, quarries, and specialized buildings) that create a unique, gridless village.
- Player Pieces (in 4 colors):
- Villagers (Meeples): Used to take actions and build.
- Donkeys (Meeples): Used for transporting resources.
- Road/Bridge Pieces: To connect buildings.
- Ownership Flags: To mark constructed buildings.
- Score Markers: To track player scoring.
- Resources: Small cubes (Wood, Stone, Wheat).
- Refined Goods: Double-sided tokens (regular and high-quality).
- Coins: Money tokens for purchases.
- Milestone/Award Tokens: Green milestone markers and red end-game awards.
- Bag & Display: A bag for storing unused tiles and a scoreboard for keeping track of progress.
- Rulebook
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Hamlet is a medium weight competitive village builder where players are communally turning their Hamlet into a bustling little town. In this tile placing game, players construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct the Hamlet’s big landmark - the Church.
Hamlet features irregular shaped tiles that connect together without a grid to form a village that is completely different every time. The tile placement organically creates interconnecting paths that the villagers use to transport resources across the village. This leads players to construct boards where no two games will ever feel the same. Since the buildings are communal, this also creates a fluid economy, where players are always working hard to provide the village with the resources that are most needed.
Contents:
- Tiles: Irregularly shaped, interlocking building tiles (including, but not limited to: church sections, market, town hall, farms, quarries, and specialized buildings) that create a unique, gridless village.
- Player Pieces (in 4 colors):
- Villagers (Meeples): Used to take actions and build.
- Donkeys (Meeples): Used for transporting resources.
- Road/Bridge Pieces: To connect buildings.
- Ownership Flags: To mark constructed buildings.
- Score Markers: To track player scoring.
- Resources: Small cubes (Wood, Stone, Wheat).
- Refined Goods: Double-sided tokens (regular and high-quality).
- Coins: Money tokens for purchases.
- Milestone/Award Tokens: Green milestone markers and red end-game awards.
- Bag & Display: A bag for storing unused tiles and a scoreboard for keeping track of progress.
- Rulebook












